113 cards found.

Fervor

Enchantment {2}{R} (3)

Creatures you control have haste. (They can attack and {t} as soon as they come under your control.)
"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
—Krenko, mob boss



Color Identity: R,Red
Printings:
Magic 2013 (Rare)

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Goblin Trenches

Enchantment {1}{R}{W} (3)

{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
"Even if we dislodge them, I fear these lands will never again yield crops."
—Kimmick, vanguard knight



Color Identity: R,W,Red,White
Printings:
Eternal Masters (Rare)

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Golgari Rotwurm

Creature Zombie Wurm   5 / 4   {3}{B}{G} (5)

{B}, Sacrifice a creature: Target player loses 1 life.
Like corpse-worms through a carapace, rotwurms slide through the hollowed bones of the undercity.



Color Identity: B,G,Black,Green
Printings:
Ravnica: City of Guilds (Common)

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Grim Reminder

Instant {2}{B} (3)

Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library.
{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep.



Color Identity: B,Black
Printings:
Mirrodin (Rare)

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Gulf Squid

Creature Squid Beast   2 / 2   {3}{U} (4)

When Gulf Squid enters the battlefield, tap all lands target player controls.
If it could capture the power it wastes, it would be invincible.



Color Identity: U,Blue
Printings:
Prophecy (Common)

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Heliophial

Artifact {5} (5)

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.



Color Identity:
Printings:
Fifth Dawn (Common)

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Hisoka's Guard

Creature Human Wizard   1 / 1   {1}{U} (2)

You may choose not to untap Hisoka's Guard during your untap step.
{1}{U}, {t}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)



Color Identity: U,Blue
Printings:
Champions of Kamigawa (Common)

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Hundroog

Creature Beast   4 / 7   {6}{G} (7)

Cycling {3} ({3}, Discard this card: Draw a card.)
"New links are being added to the food chain on a daily basis."
—Riptide Project researcher



Color Identity: G,Green
Printings:
Legions (Common)

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Hunting Drake

Creature Drake   2 / 2   {4}{U} (5)

Flying
When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
Even the fiercest beast will flee when faced with the possibility of becoming dinner.



Color Identity: U,Blue
Printings:
Planeshift (Common)

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Hysterical Blindness

Instant {2}{U} (3)

Creatures your opponents control get -4/-0 until end of turn.
"The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat."
—Ludevic, necro-alchemist



Color Identity: U,Blue
Printings:
Innistrad (Common)

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Incendiary Command

Sorcery {3}{R}{R} (5)

Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.



Color Identity: R,Red
Printings:
Lorwyn (Rare)

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Karplusan Minotaur

Creature Minotaur Warrior   3 / 3   {2}{R}{R} (4)

Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target.
Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.



Color Identity: R,Red
Printings:
Coldsnap (Rare)

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Karplusan Yeti

Creature Yeti   3 / 3   {3}{R}{R} (5)

{t}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.



Color Identity: R,Red
Printings:
Ninth Edition (Rare)

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Kavu Howler

Creature Kavu   4 / 5   {4}{G}{G} (6)

When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.



Color Identity: G,Green
Printings:
Apocalypse (Uncommon)

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Kessig Cagebreakers

Creature Human Rogue   3 / 4   {4}{G} (5)

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
"They put bars on these noble beasts and then wonder why werewolves target our towns."



Color Identity: G,Green

Kessig Wolf

Creature Wolf   3 / 1   {2}{R} (3)

{1}{R}: Kessig Wolf gains first strike until end of turn.
"Don't be afraid when you hear the wolves howl. Be afraid when you don't hear them at all."
—Saint Trogen, the Slayer



Color Identity: R,Red
Printings:
Innistrad (Common)

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Knight of the Holy Nimbus

Creature Human Rebel Knight   2 / 2   {W}{W} (2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it.
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.



Color Identity: W,White
Printings:
Time Spiral (Uncommon)

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Krosan Groundshaker

Creature Beast   6 / 6   {4}{G}{G}{G} (7)

{G}: Target Beast creature gains trample until end of turn.
You know it's coming when you hear the distant thunder. You know where it's been when you see the path of broken trees.



Color Identity: G,Green
Printings:
Onslaught (Uncommon)

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Leonin Shikari

Creature Cat Soldier   2 / 2   {1}{W} (2)

You may activate equip abilities any time you could cast an instant.



Color Identity: W,White
Printings:
Salvat 2005 (Rare)

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No results found.
Bummer

113 cards found.